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Unity Engine


BuildUtilities

Utility class that allows packages to register build callbacks with the Unity Package Manager.
Read time 1 minuteLast updated 10 days ago

Definition

Warning
Deprecated. BuildUtilities is deprecated and will be removed in a later version, use PluginImporter.SetIncludeInBuildDelegate instead.
public static class BuildUtilities

Remarks

  • BuildUtilities
    is a static class, so you don't need to obtain an instance of it before calling its methods.
  • You can use this class for build pipeline integration.
  • This class provides access to package information, such as package paths.
Additional Resources: IShouldIncludeInBuildCallback.

Static Methods

Method

Description

RegisterShouldIncludeInBuildCallbackRegisters a callback object for a package.