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Unity Engine


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Unity Engine


Start()

Starts the EventService so it listens to new messages.
Read time 1 minuteLast updated 10 days ago

Definition

public static void Start()

Remarks

Normally, Start is called automatically when a member of the EventService is invoked. However, you may sometimes need to call it explicitly. For example, if you called EventService.Close you can use Start to restart the EventService.