VP8EncoderAttributes
Descriptor for VP8 encoder attributes.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Struct
- Namespace: UnityEditor.Media
- Assembly: UnityEditor
public struct VP8EncoderAttributes
Examples
using UnityEditor.Media;using UnityEngine;using Unity.Collections;using System.IO;public class Recorder{ static public void RecordMovie() { VP8EncoderAttributes vp8Attr = new VP8EncoderAttributes { keyframeDistance = 25 }; var videoAttr = new VideoTrackEncoderAttributes(vp8Attr) { frameRate = new MediaRational(50), width = 320, height = 200, targetBitRate = 3000000 }; var audioAttr = new AudioTrackAttributes { sampleRate = new MediaRational(48000), channelCount = 2, language = "fr" }; int sampleFramesPerVideoFrame = audioAttr.channelCount * audioAttr.sampleRate.numerator / videoAttr.frameRate.numerator; var encodedFilePath = Path.Combine(Path.GetTempPath(), "my_movie.webm"); Texture2D tex = new Texture2D((int)videoAttr.width, (int)videoAttr.height, TextureFormat.RGBA32, false); using (var encoder = new MediaEncoder(encodedFilePath, videoAttr, audioAttr)) using (var audioBuffer = new NativeArray<float>(sampleFramesPerVideoFrame, Allocator.Temp)) { for (int i = 0; i < 100; ++i) { // Fill 'tex' with the video content to be encoded into the file for this frame. // ... encoder.AddFrame(tex); // Fill 'audioBuffer' with the audio content to be encoded into the file for this frame. // ... encoder.AddSamples(audioBuffer); } } }}
Fields
Value | Description |
|---|---|
| keyframeDistance | The maximum distance between I-frames. |