AddItemsToMenu(GenericMenu)
Adds your custom menu items to an Editor Window.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
void AddItemsToMenu(GenericMenu menu)
Parameters
Remarks
The following example shows how you can implement this method in a class that derives from EditorWindow and implements IHasCustomMenu.
Examples
using UnityEngine;using UnityEditor;public class CustomMenuExample : EditorWindow, IHasCustomMenu{ [MenuItem("MyWindows/Custom Menu Window Example")] static void ShowCustomWindow() { GetWindow<CustomMenuExample>().Show(); } public void AddItemsToMenu(GenericMenu menu) { menu.AddItem(new GUIContent("Hello"), false, OnHello); } void OnHello() { Debug.Log("Hello!"); }}