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Unity Engine


BakeAllReflectionProbes()

Implement this method to bake all of the loaded reflection probes.
Read time 1 minuteLast updated 10 days ago

Definition

bool BakeAllReflectionProbes()

Returns

Type

Description

boolReturns true when the reflection probe baking process completed successfully. Returns false when the baking did not complete - for example if the current scene has never been saved.