BakeAllReflectionProbes()
Implement this method to bake all of the loaded reflection probes.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: UnityEditor.Experimental.Rendering
- Assembly: UnityEditor.CoreModule
bool BakeAllReflectionProbes()
Returns
Type | Description |
|---|---|
| bool | Returns true when the reflection probe baking process completed successfully. Returns false when the baking did not complete - for example if the current scene has never been saved. |