GpuBvhPrimitiveDescriptor
Characteristics of a primitive used in the BVH build.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Struct
- Namespace: UnityEditor.Embree
- Assembly: UnityEditor
public struct GpuBvhPrimitiveDescriptor
Properties
Property | Description |
|---|---|
| lowerBound | Lower bound of the primitive's bounding box. |
| primID | Specify the primitive ID. The ID is written in leaf nodes. |
| upperBound | Upper bound of the primitive's bounding box. |