Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


EditorToolContextAttribute(string, Type)

Registers an EditorToolContext as either a global tool context or a Component tool context.
Read time 1 minuteLast updated 6 days ago

Definition

public EditorToolContextAttribute(string displayName = "", Type targetType = null)

Parameters

displayName

The name to display in menus.

targetType

Set to the type that this tool can edit. Set to null if the tool is not a Component tool.