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Unity Engine


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Unity Engine


scriptPaths

Array of script paths used as input for assembly build. (Read Only)
Read time 1 minuteLast updated 6 days ago

Definition

Warning
Deprecated. This feature is being deprecated and will be removed in the future. Similar functionality can be achieved using the Roslyn compiler
public string[] scriptPaths { get; }

Remarks

Value is set through AssemblyBuilder constructor.