OnActiveBuildTargetChanged(BuildTarget, BuildTarget)
This function is called automatically when the active build platform has changed.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Method
- Namespace: UnityEditor.Build
- Assembly: UnityEditor.CoreModule
void OnActiveBuildTargetChanged(BuildTarget previousTarget, BuildTarget newTarget)
Parameters
The build target before the change.
The new active build target.
Remarks
Additional Resources: SwitchActiveBuildTarget
Examples
using UnityEngine;using UnityEditor;using UnityEditor.Build;public class ActiveBuildTargetListener : IActiveBuildTargetChanged{ public int callbackOrder { get { return 0; } } public void OnActiveBuildTargetChanged(BuildTarget previousTarget, BuildTarget newTarget) { Debug.Log("Switched build target to " + newTarget); }}