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Unity Engine


AddExitTransition

Utility function to add an outgoing transition to the exit of the state's parent state machine.
Read time 1 minuteLast updated 12 days ago

Definition

AddExitTransition()

Utility function to add an outgoing transition to the exit of the state's parent state machine.
public AnimatorStateTransition AddExitTransition()

Returns

Type

Description

AnimatorStateTransitionThe AnimatorStateTransition that was added.

Remarks

The transition asset that is created is added as a sub asset of the state.
An example showing usage of this API can be found at the AnimatorController page.

AddExitTransition(bool)

Utility function to add an outgoing transition to the exit of the state's parent state machine.
public AnimatorStateTransition AddExitTransition(bool defaultExitTime)

Parameters

defaultExitTime

If true, the exit time will be the equivalent of 0.25 second.

Returns

Type

Description

AnimatorStateTransitionThe AnimatorStateTransition that was added.

Remarks

The transition asset that is created is added as a sub asset of the state.
An example showing usage of this API can be found at the AnimatorController page.