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Unity Engine


OnRequireInBuildHandler

Dispatches whenever a platform build starts. Use this event to enable Analytics in a platform build.
Read time 1 minuteLast updated 12 days ago

Definition

public static event AnalyticsSettings.RequireInBuildDelegate OnRequireInBuildHandler

Examples

using UnityEditor;[InitializeOnLoad]internal class SomeNewServiceRequiresAnalyticsDeviceStats{ static SomeNewServiceRequiresAnalyticsDeviceStats() { UnityEditor.Analytics.AnalyticsSettings.OnRequireInBuildHandler += () => { return true; }; }}