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Unity Engine


AdaptivePerformancePackageMetadataStore

Provide access to the metadata store. Currently only usable as a way to assign and remove loaders to or from an AdaptivePerformanceManagerSettings instance.
Read time 1 minuteLast updated 12 days ago

Definition

public class AdaptivePerformancePackageMetadataStore

Static Methods

Method

Description

AssignLoaderAssigns a loader of type loaderTypeName to the settings instance. Will instantiate an instance if one can't be found in the user's project folder before assigning it.
RemoveLoaderRemove a previously assigned loader from settings. If the loader type is unknown or an instance of the loader can't be found in the project folder, no action is taken.