OnTriggerEnd2D(TriggerEndEvent)
Called when a PhysicsEvents.TriggerEndEvent for the object occurs. This will always be called on the main-thread after the simulation has finished.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
void OnTriggerEnd2D(PhysicsEvents.TriggerEndEvent endEvent)
Parameters
The event that occurred.