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Unity Engine


Initialize

Initializes the Format instance.
Read time 1 minuteLast updated 6 days ago

Definition

Initialize(SmartSettings, string)

Initializes the Format instance.
public Format Initialize(SmartSettings smartSettings, string baseString)

Parameters

smartSettings

Formatter and parser settings.

baseString

Base format string.

Returns

Type

Description

FormatThis Format instance.

Initialize(SmartSettings, Placeholder, int)

Initializes the instance of Format.
public Format Initialize(SmartSettings smartSettings, Placeholder parent, int startIndex)

Parameters

smartSettings

Formatter and parser settings.


startIndex

Start index within the format base string.

Returns

Type

Description

FormatThis Format instance.

Initialize(SmartSettings, string, int, int)

Initializes the instance of Format.
public Format Initialize(SmartSettings smartSettings, string baseString, int startIndex, int endIndex)

Parameters

smartSettings

Formatter and parser settings.

baseString

Base format string.

startIndex

Start index within the format base string.

endIndex

End index within the format base string.

Returns

Type

Description

FormatThis Format instance.

Initialize(SmartSettings, string, int, int, bool)

Initializes the instance of Format.
public Format Initialize(SmartSettings smartSettings, string baseString, int startIndex, int endIndex, bool hasNested)

Parameters

smartSettings

Formatter and parser settings.

baseString

Base format string.

startIndex

Start index within the format base string.

endIndex

End index within the format base string.

hasNested

true
if the nested formats exist.

Returns

Type

Description

FormatThis Format instance.