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Unity Engine


AppendKey(in PropertyPath, object)

Returns a new PropertyPath combining the given PropertyPath and an key-type PropertyPathPart.
Read time 1 minuteLast updated 7 days ago

Definition

  • Type: Method
  • Namespace: Unity.Properties
  • Assembly: UnityEngine.PropertiesModule

AppendKey(PropertyPath, Object)

public static PropertyPath AppendKey(in PropertyPath path, object key)

Parameters


The key to add.

Returns

Type

Description

PropertyPathA new PropertyPath