IVisitPrimitivesPropertyAdapter
Implement this interface to intercept the visitation of any primitive type.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Interface
- Namespace: Unity.Properties
- Assembly: UnityEngine.PropertiesModule
public interface IVisitPrimitivesPropertyAdapter : IVisitPropertyAdapter<sbyte>, IVisitPropertyAdapter<short>, IVisitPropertyAdapter<int>, IVisitPropertyAdapter<long>, IVisitPropertyAdapter<byte>, IVisitPropertyAdapter<ushort>, IVisitPropertyAdapter<uint>, IVisitPropertyAdapter<ulong>, IVisitPropertyAdapter<float>, IVisitPropertyAdapter<double>, IVisitPropertyAdapter<bool>, IVisitPropertyAdapter<char>, IPropertyVisitorAdapter
Inheritance
Inherited Members
IVisitPropertyAdapter<sbyte>.Visit<T>(VisitContext<T, sbyte>, T, sbyte)
IVisitPropertyAdapter<short>.Visit<T>(VisitContext<T, short>, T, short)
IVisitPropertyAdapter<int>.Visit<T>(VisitContext<T, int>, T, int)
IVisitPropertyAdapter<long>.Visit<T>(VisitContext<T, long>, T, long)
IVisitPropertyAdapter<byte>.Visit<T>(VisitContext<T, byte>, T, byte)
IVisitPropertyAdapter<ushort>.Visit<T>(VisitContext<T, ushort>, T, ushort)
IVisitPropertyAdapter<uint>.Visit<T>(VisitContext<T, uint>, T, uint)
IVisitPropertyAdapter<ulong>.Visit<T>(VisitContext<T, ulong>, T, ulong)
IVisitPropertyAdapter<float>.Visit<T>(VisitContext<T, float>, T, float)
IVisitPropertyAdapter<double>.Visit<T>(VisitContext<T, double>, T, double)
IVisitPropertyAdapter<bool>.Visit<T>(VisitContext<T, bool>, T, bool)
IVisitPropertyAdapter<char>.Visit<T>(VisitContext<T, char>, T, char)