AddChildren(IReadOnlyList<DependencyNode>)
Adds multiple children to this node
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: Unity.ProjectAuditor.Editor
- Assembly: UnityEditor
protected void AddChildren(IReadOnlyList<DependencyNode> children)
Parameters
An array of nodes to add as children of this one.