EndSample(nint)
End profiling a piece of code marked with a custom name defined by this instance of ProfilerMarker.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: Unity.Profiling.LowLevel.Unsafe
- Assembly: UnityEngine.CoreModule
EndSample(IntPtr)
public static void EndSample(nint markerPtr)
Parameters
Marker handle.
Remarks
Code marked with ProfilerUnsafeUtility.BeginSample and ProfilerUnsafeUtility.EndSample shows up in the Profiler hierarchy. Always use ProfilerUnsafeUtility.BeginSample or ProfilerUnsafeUtility.BeginSampleWithMetadata to start a section of the instrumented code.
Note: ProfilerUnsafeUtility.EndSample is thread safe and can be used in jobified code.
The low level Profiler API is included in a Release Build.
using Unity.Collections.LowLevel.Unsafe;using Unity.Profiling.LowLevel;using Unity.Profiling.LowLevel.Unsafe;using System;class Example{ static readonly IntPtr markerHandle = ProfilerUnsafeUtility.CreateMarker("MyMarker", ProfilerUnsafeUtility.CategoryScripts, MarkerFlags.Default, 0); static unsafe void DoWork(int num) { ProfilerUnsafeUtility.BeginSample(markerHandle); //... ProfilerUnsafeUtility.EndSample(markerHandle); }}
Additional Resources: ProfilerUnsafeUtility.BeginSample, ProfilerUnsafeUtility.BeginSampleWithMetadata, Recorder, ProfilerCPU.