AddProvider(IAssetProvider)
Adds a provider to the end of the chain.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Method
- Namespace: Unity.Localization.Providers
- Assembly: UnityEngine.LocalizationRuntimeModule
public void AddProvider(IAssetProvider provider)
Parameters
The provider to add.
Remarks
A provider is ignored. Because providers are tried in order, an entry added last is consulted last.
nullAppend a provider to a chain.
Examples
using Unity.Localization.Providers;using UnityEngine;namespace Unity.Localization.Samples{ public class AssetProviderAddProviderExample { public void Run() { var chain = new AssetProvider(); chain.AddProvider(new ResourceFolderProvider()); Debug.Log(chain.GetProvider<ResourceFolderProvider>() != null); // True } }}