Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


GetHashCode()

Computes a hash code for this key.
Read time 1 minuteLast updated 13 days ago

Definition

public override int GetHashCode()

Returns

Type

Description

intAn integer hash code derived from the address, sub-asset name, and type.

Remarks

Consistent with AssetKey.Equals: keys that compare equal produce the same hash code. Derived from the address, sub-asset name, and type, so a key is safe to use as a dictionary key for a load cache.
Use a key as a dictionary key for loaded assets.

Examples

using System.Collections.Generic;using Unity.Localization.Providers;using UnityEngine;namespace Unity.Localization.Samples{ public class AssetKeyHashCodeExample { public void Run() { var loaded = new Dictionary<AssetKey, Texture2D>(); var key = new AssetKey("UI/Logo", typeof(Texture2D)); loaded[key] = new Texture2D(2, 2); Debug.Log(loaded.ContainsKey(new AssetKey("UI/Logo", typeof(Texture2D)))); // True } }}