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Unity Engine


IJobFilter

Filters a list of indices.
Read time 1 minuteLast updated 13 days ago

Definition

  • Type: Interface
  • Namespace: Unity.Jobs
  • Assembly: UnityEngine.ManagedKernelModule
[JobProducerType(typeof(IJobFilterExtensions.JobFilterProducer<>))]public interface IJobFilter

Remarks

IJobFilter allows for custom jobs to implement a bool Execute(int index) job function used to filter a list of indices. For a provided list and index range, the list will be modified to append all indices for which Execute returns true or to exclude all indices for which Execute returns false depending on if ScheduleAppend or Schedule is used, respectfully, for enqueuing the job with the job system.

Methods

Method

Description

ExecuteFilter function. A list of indices is provided when scheduling this job type. The Execute function will be called once for each index returning true or false if the job data at the passed in index should be filtered or not.