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Unity Engine


UpdateIncrementalTimed(double)

Incrementally updates the flattened hierarchy until a time limit is reached.
Read time 1 minuteLast updated 11 days ago

Definition

  • Type: Method
  • Namespace: Unity.Hierarchy
  • Assembly: UnityEngine.HierarchyCoreModule
public bool UpdateIncrementalTimed(double milliseconds)

Parameters

milliseconds

The time period in milliseconds.

Returns

Type

Description

bool
true
if additional invocations are needed to complete the update,
false
otherwise.