Root
The root VisualElement of the state, to which custom UI can be added.
Read time 1 minuteLast updated 7 days ago
Definition
- Type: Property
- Namespace: Unity.GraphToolkit.Editor
- Assembly: UnityEditor
VisualElement Root { get; }
Remarks
The contents of are cleared each time the state returns from being culled. Cache any custom UI you allocated in StateView<T>.OnViewBuilt and re-add it from StateView<T>.OnCullingChanged when is false.
RootcullingEnabled