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Unity Engine


TrySetValue<T>(T)

Sets a new value for the node option.
Read time 1 minuteLast updated 6 days ago

Definition

bool TrySetValue<T>(T value)

Parameters

value

T
The value to assign to the option’s UI field.

Returns

Type

Description

bool
true
if the value was successfully set; otherwise,
false
.

Remarks

This method allows for editor-time modification of a node option's value. It performs a type check and conversion internally. If the value cannot be cast to INodeOption.DataType, the method returns
false
. This method triggers the Node.DefineNode method to update the node visual.