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Unity Engine


ChangedNode

Describes a single node that was added, or modified, paired with the categories of changes that affected it and any of its ports that were also affected.
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Definition

public readonly struct ChangedNode

Remarks

A removed node does not have a matching ChangedNode. ChangedNode.Node is either a user-defined Node subclass or an IVariableNode.
For a usage example, see GraphChanges.

Properties

Property

Description

ChangedPortsPorts of this node that were added, removed, or modified.
ChangeKindsThe categories of changes that affected this node, as a set of ChangeKind flags.
IDThe unique identifier of the node.
NodeThe node that was modified.