Try(ref Block)
Try to allocate, free, or reallocate a block of memory. This is an internal function, and is not generally called by the user.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: Unity.Collections
- Assembly: UnityEngine.ManagedKernelModule
Try(Block)
public int Try(ref AllocatorManager.Block block)
Parameters
The memory block to allocate, free, or reallocate
Returns
Type | Description |
|---|---|
| int | 0 if successful. Otherwise, returns the error code from the allocator function. |