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Unity Engine


Dispose

Releases all resources (memory and safety handles).
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Method
  • Namespace: Unity.Collections
  • Assembly: UnityEngine.ManagedKernelModule

Dispose()

Releases all resources (memory and safety handles).
public void Dispose()

Dispose(JobHandle)

Creates and schedules a job that releases all resources (memory and safety handles) of this queue.
public JobHandle Dispose(JobHandle inputDeps)

Parameters

inputDeps

The dependency for the new job.

Returns

Type

Description

JobHandleThe handle of the new job. The job depends upon
inputDeps
and releases all resources (memory and safety handles) of this queue.