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Unity Engine


TryAdd(T)

Attempts to add a new item. Only succeeds if the item was not present.
Read time 1 minuteLast updated 8 days ago

Definition

  • Type: Method
  • Namespace: Unity.Collections
  • Assembly: UnityEngine.ManagedKernelModule
public bool TryAdd(T item)

Parameters

item

T
The value to add.

Returns

Type

Description

boolTrue if the value was not already present (thus was successfully added).