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Unity Engine


NativeParallelHashMap(int, AllocatorHandle)

Initializes and returns an instance of NativeParallelHashMap.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Constructor
  • Namespace: Unity.Collections
  • Assembly: UnityEngine.ManagedKernelModule
public NativeParallelHashMap(int capacity, AllocatorManager.AllocatorHandle allocator)

Parameters

capacity

The number of key-value pairs that should fit in the initial allocation.

The allocator to use.