Dispose
Releases all resources (memory).
Read time 1 minuteLast updated 9 days ago
Definition
- Type: Method
- Namespace: Unity.Collections
- Assembly: UnityEngine.ManagedKernelModule
Dispose()
Releases all resources (memory).
public void Dispose()
Dispose(JobHandle)
Creates and schedules a job that will dispose this hash map.
public JobHandle Dispose(JobHandle inputDeps)
Parameters
A job handle. The newly scheduled job will depend upon this handle.
Returns
Type | Description |
|---|---|
| JobHandle | The handle of a new job that will dispose this hash map. |