Resize(int, NativeArrayOptions)
Sets the length, expanding the capacity if necessary.
Read time 1 minuteLast updated 8 days ago
Definition
- Type: Method
- Namespace: Unity.Collections
- Assembly: UnityEngine.ManagedKernelModule
public void Resize(int numBits, NativeArrayOptions options = NativeArrayOptions.UninitializedMemory)
Parameters
The new length in bits.
Whether newly allocated data should be zeroed out.