NativeBitArray(int, AllocatorHandle, NativeArrayOptions)
Initializes and returns an instance of NativeBitArray.
Read time 1 minuteLast updated 7 days ago
Definition
- Type: Constructor
- Namespace: Unity.Collections
- Assembly: UnityEngine.ManagedKernelModule
public NativeBitArray(int numBits, AllocatorManager.AllocatorHandle allocator, NativeArrayOptions options = NativeArrayOptions.ClearMemory)
Parameters
The number of bits.
The allocator to use.
Whether newly allocated bytes should be zeroed out.