Dispose
Releases all resources (memory).
Read time 1 minuteLast updated 15 days ago
Definition
- Type: Method
- Namespace: Unity.Collections.LowLevel.Unsafe
- Assembly: UnityEngine.ManagedKernelModule
Dispose()
Releases all resources (memory).
public void Dispose()
Dispose(JobHandle)
Creates and schedules a job that will dispose this string.
public JobHandle Dispose(JobHandle inputDeps)
Parameters
The handle of a job which the new job will depend upon.
Returns
Type | Description |
|---|---|
| JobHandle | The handle of a new job that will dispose this string. The new job depends upon inputDeps. |