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Unity Engine


Add(in byte)

Appends a byte.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Method
  • Namespace: Unity.Collections
  • Assembly: UnityEngine.ManagedKernelModule

Add(byte)

public void Add(in byte value)

Parameters

value

A byte to append.

Remarks

A zero byte will always follow the newly appended byte.
No validation is performed: it is your responsibility for the bytes of the string to form valid UTF-8 when you're done appending bytes.