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Unity Engine


Unity Engine


RemoveAt(int)

Removes the element at an index. Shifts everything above the index down by one and decrements the length by 1.
Read time 1 minuteLast updated a month ago

Definition

  • Type: Method
  • Namespace: Unity.Collections
  • Assembly: UnityEngine.ManagedKernelModule
public void RemoveAt(int index)

Parameters

index

The index of the element to remove.

Remarks

If you don't care about preserving the order of the elements,
RemoveAtSwapBack
is a more efficient way to remove an element.