Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


FixedList4096Bytes

Initializes and returns an instance of FixedList4096Bytes with content copied from another list.
Read time 1 minuteLast updated 13 days ago

Definition

  • Type: Constructor
  • Namespace: Unity.Collections
  • Assembly: UnityEngine.ManagedKernelModule

FixedList4096Bytes(FixedList32Bytes<T>)

Initializes and returns an instance of FixedList4096Bytes with content copied from another list.
public FixedList4096Bytes(in FixedList32Bytes<T> other)

Parameters

The list to copy.

FixedList4096Bytes(FixedList64Bytes<T>)

Initializes and returns an instance of FixedList4096Bytes with content copied from another list.
public FixedList4096Bytes(in FixedList64Bytes<T> other)

Parameters

The list to copy.

FixedList4096Bytes(FixedList128Bytes<T>)

Initializes and returns an instance of FixedList4096Bytes with content copied from another list.
public FixedList4096Bytes(in FixedList128Bytes<T> other)

Parameters

The list to copy.

FixedList4096Bytes(FixedList512Bytes<T>)

Initializes and returns an instance of FixedList4096Bytes with content copied from another list.
public FixedList4096Bytes(in FixedList512Bytes<T> other)

Parameters

The list to copy.