FixedList32Bytes
Initializes and returns an instance of FixedList32Bytes with content copied from another list.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Constructor
- Namespace: Unity.Collections
- Assembly: UnityEngine.ManagedKernelModule
FixedList32Bytes(FixedList64Bytes<T>)
Initializes and returns an instance of FixedList32Bytes with content copied from another list.
public FixedList32Bytes(in FixedList64Bytes<T> other)
Parameters
The list to copy.
FixedList32Bytes(FixedList128Bytes<T>)
Initializes and returns an instance of FixedList32Bytes with content copied from another list.
public FixedList32Bytes(in FixedList128Bytes<T> other)
Parameters
The list to copy.
FixedList32Bytes(FixedList512Bytes<T>)
Initializes and returns an instance of FixedList32Bytes with content copied from another list.
public FixedList32Bytes(in FixedList512Bytes<T> other)
Parameters
The list to copy.
FixedList32Bytes(FixedList4096Bytes<T>)
Initializes and returns an instance of FixedList32Bytes with content copied from another list.
public FixedList32Bytes(in FixedList4096Bytes<T> other)
Parameters
The list to copy.