Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


FixedList128Bytes<T>.Enumerator

An enumerator over the elements of a FixedList128Bytes\<T\>.
Read time 1 minuteLast updated 12 days ago

Definition

public struct FixedList128Bytes<T>.Enumerator : IEnumerator<T>, IEnumerator, IDisposable

Remarks

In an enumerator's initial state,
Current
cannot be read. The first FixedList128Bytes<T>.Enumerator.MoveNext call advances the enumerator to the first element.

Constructors

Constructor

Description

Enumerator(Unity.Collections.FixedList128Bytes{`0}@)Initializes and returns an instance of FixedList128Bytes\<T\>.

Properties

Property

Description

CurrentThe current element.

Methods

Method

Description

DisposeDoes nothing.
MoveNextAdvances the enumerator to the next element.
ResetResets the enumerator to its initial state.