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Unity Engine


FixedList128Bytes

Initializes and returns an instance of FixedList128Bytes with content copied from another list.
Read time 1 minuteLast updated 11 days ago

Definition

  • Type: Constructor
  • Namespace: Unity.Collections
  • Assembly: UnityEngine.ManagedKernelModule

FixedList128Bytes(FixedList32Bytes<T>)

Initializes and returns an instance of FixedList128Bytes with content copied from another list.
public FixedList128Bytes(in FixedList32Bytes<T> other)

Parameters

The list to copy.

FixedList128Bytes(FixedList64Bytes<T>)

Initializes and returns an instance of FixedList128Bytes with content copied from another list.
public FixedList128Bytes(in FixedList64Bytes<T> other)

Parameters

The list to copy.

FixedList128Bytes(FixedList512Bytes<T>)

Initializes and returns an instance of FixedList128Bytes with content copied from another list.
public FixedList128Bytes(in FixedList512Bytes<T> other)

Parameters

The list to copy.

FixedList128Bytes(FixedList4096Bytes<T>)

Initializes and returns an instance of FixedList128Bytes with content copied from another list.
public FixedList128Bytes(in FixedList4096Bytes<T> other)

Parameters

The list to copy.