Add(in T)
Appends an element to the end of this list. Increments the length by 1.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: Unity.Collections
- Assembly: UnityEngine.ManagedKernelModule
Add(T)
public void Add(in T item)
Parameters
Remarks
The same as FixedList128Bytes<T>.AddNoResize. Included only for consistency with the other list types. If the element exceeds the capacity, throws cref="IndexOutOfRangeException", and the list is unchanged.