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Unity Engine


IsLittleEndian

Show the byte order in which the current computer architecture stores data.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Property
  • Namespace: Unity.Collections
  • Assembly: UnityEngine.ManagedKernelModule
public static bool IsLittleEndian { get; }

Remarks

Different computer architectures store data using different byte orders. Big-endian: the most significant byte is at the left end of a word.Little-endian: means the most significant byte is at the right end of a word.