Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


CheckReflectionDataCorrect<T>(nint)

Checks that reflection data was properly registered for a job.
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Method
  • Namespace: Unity.Collections
  • Assembly: UnityEngine.ManagedKernelModule

CheckReflectionDataCorrect<T>(IntPtr)

[Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")][Conditional("UNITY_ENABLE_CHECKS")]public static void CheckReflectionDataCorrect<T>(nint reflectionData)

Parameters

reflectionData

The reflection data pointer.

Remarks

This should be called before instantiating JobsUtility.JobScheduleParameters in order to report to the user if they need to take action.