UnmanagedUnregister<T>(ref T)
Removes an allocator's function pointers from the global function table, without managed code
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: Unity.Collections
- Assembly: UnityEngine.ManagedKernelModule
UnmanagedUnregister<T>(T)
public static void UnmanagedUnregister<T>(this ref T t) where T : unmanaged, AllocatorManager.IAllocator