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Unity Engine


Dispose()

Dispose the custom allocator backing memory and unregister it.
Read time 1 minuteLast updated 13 days ago

Definition

  • Type: Method
  • Namespace: Unity.Collections
  • Assembly: UnityEngine.ManagedKernelModule
[ExcludeFromBurstCompatTesting("DestroyAllocator is unburstable")]public void Dispose()