Fast
Allows algebraically equivalent optimizations (which can alter the results of calculations), it implies: optimizations can assume results and arguments contain no NaNs or +/- Infinity and treat sign of zero as insignificant. optimizations can use reciprocals - 1/x * y, instead of y/x. optimizations can use fused instructions, e.g. madd.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Field
- Namespace: Unity.Burst
- Assembly: UnityEngine.BurstModule
Fast = 3