deviceLoaded
Subscribe a delegate to this event to get notified when an XRDevice is successfully loaded.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Event
- Namespace: UnityEngine.XR
- Assembly: UnityEngine.XRModule
public static event Action<string> deviceLoaded
Remarks
In order to change the currently loaded device or reload the current device, use XRSettings.LoadDeviceByName.