CreateAsync
Asynchronously creates an instance of a PhotoCapture object that can be used to capture photos.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Windows.WebCam
- Assembly: UnityEngine.CoreModule
CreateAsync(bool, OnCaptureResourceCreatedCallback)
Asynchronously creates an instance of a PhotoCapture object that can be used to capture photos.
public static void CreateAsync(bool showHolograms, PhotoCapture.OnCaptureResourceCreatedCallback onCreatedCallback)
Parameters
Will allow you to capture holograms in your photo.
This callback will be invoked when the PhotoCapture instance is created and ready to be used.
Remarks
If the instance failed to be created, the instance returned will be null. Capturing holograms is currently disabled therefore the showHolograms parameter will be ignored.
CreateAsync(OnCaptureResourceCreatedCallback)
Asynchronously creates an instance of a PhotoCapture object that can be used to capture photos.
public static void CreateAsync(PhotoCapture.OnCaptureResourceCreatedCallback onCreatedCallback)
Parameters
This callback will be invoked when the PhotoCapture instance is created and ready to be used.
Remarks
If the instance failed to be created, the instance returned will be null. Capturing holograms is currently disabled therefore the showHolograms parameter will be ignored.