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Unity Engine


Stop

Use this method to send a stop event to all Spawn systems.
Read time 1 minuteLast updated 6 days ago

Definition

Stop(VFXEventAttribute)

Use this method to send a stop event to all Spawn systems.
public void Stop(VFXEventAttribute eventAttribute)

Parameters

eventAttribute

Can be null or a VFXEventAttribute. To create a VFXEventAttribute, use VisualEffect.CreateVFXEventAttribute.

Remarks

Equivalent to SendEvent("OnStop").

Stop()

Use this method to send a stop event to all Spawn systems.
public void Stop()

Remarks

Equivalent to SendEvent("OnStop").