Stop
Use this method to send a stop event to all Spawn systems.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine.VFX
- Assembly: UnityEngine.VFXModule
Stop(VFXEventAttribute)
Use this method to send a stop event to all Spawn systems.
public void Stop(VFXEventAttribute eventAttribute)
Parameters
Can be null or a VFXEventAttribute. To create a VFXEventAttribute, use VisualEffect.CreateVFXEventAttribute.
Remarks
Equivalent to SendEvent("OnStop").
Stop()
Use this method to send a stop event to all Spawn systems.
public void Stop()
Remarks
Equivalent to SendEvent("OnStop").