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Unity Engine

Unity Engine

resetSeedOnPlay

This property controls whether the visual effect generates a new seed for the random number generator with each call to VisualEffect.Play function.
Read time 1 minuteLast updated 2 months ago

Definition

  • Type: Property
  • Namespace: UnityEngine.VFX
  • Assembly: UnityEngine.VFXModule
public bool resetSeedOnPlay { get; set; }