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Unity Engine


GetBool

Returns a boolean that corresponds to the bound named expression. If this entry is not available, or the type doesn't match, an exception is thrown.
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Definition

GetBool(int)

Returns a boolean that corresponds to the bound named expression. If this entry is not available, or the type doesn't match, an exception is thrown.
public bool GetBool(int nameID)

Parameters

nameID

The name ID of the property retrieved by Shader.PropertyToID.

Returns

Type

Description

bool

GetBool(string)

Returns a boolean that corresponds to the bound named expression. If this entry is not available, or the type doesn't match, an exception is thrown.
public bool GetBool(string name)

Parameters

name

The name of the property.

Returns

Type

Description

bool